[PARTICLE]
"[PARTICLE] <particle type> <amount> <offset-x> <offset-y> <offset-z> <spread> <direction>"
Directions can be:
static
up
down
left
right
forward
backward
random
custom
<x>
<y>
<z>
Example:
"[PARTICLE] FLAME 25 0.5 1.0 0.5 0.1 static"
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