config.yml
Config
# ββββ βββ ββββββ ββββββ ββββββ βββ ββββββββββ ββββββ ββββββ ββββββ
# βββββββ ββββββ βββ β ββ β βββ β βββββββββ ββββββββ βββββ β βββ β ββββββ β
# ββββ ββββββ βββ β ββββ ββββ βββ βββ ββββ βββ βββββββ ββββββ βββ βββ ββ ββββ
# ββββββ βββββββββ β ββββββ β βββββββ βββββββββ ββββββββ ββββ β βββββββ β βββ
# βββ βββ ββ ββββββββββββββββββββββββ ββββ ββ βββββββββββββββ βββββββββββ βββββββββββββ
# ββββββββ ββ βββββ βββ β βββ ββ ββ ββ ββββ ββ ββββββ βββ β ββ ββ ββ ββ βββββ βββ β β
# βββ β β ββ ββ ββ β β β β β ββ β ββ β ββ β β β β β β β β β ββ β βββ ββ β β
# β β β β β β β β ββ β β β β β β β β β ββ β β β β
# β β β β β β β β β β β β β β β
# β β
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# β MAIN CONFIG β
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
#
# For any questions or support request feel free to contact us over on discord at https://discord.gg/MYK3zTSJkY
#
# !!!!! WARNING !!!!!
# Deleting this file (config.yml) will re-create EVERY default file [NON-REVERSIBLE]
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# β PROTECTION SETTINGS β
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Other protection related settings can be customized per-protection (inside the protection item file)
protection:
invite:
timer: 1200 # Ticks | Base invites will expire after X ticks
offsets:
gap-buffer: 2 # Blocks | Makes it so there must be at least an X block gap between the edges of protected zones
border-display: 5 # Blocks | Display the border when the player is 5 blocks away from the edge of a protected zone
cooldowns:
break: 40 # Ticks | How often players can break protections
place: 40 # Ticks | How often players can place protections
flush:
regen: 10 # Ticks | How often to do the regeneration check
limit:
own: # How many protection blocks you can own at a time
default: 2
permissions: # Anything here gets added on top of the default value
base.owner.vip: 1
join: # How many protection you can be part of, owning protections counts towards the amount
default: 2
permissions: # Anything here gets added on top of the default value
base.owner.vip: 1
place:
world_name:
x: ["-2500", "2500"]
y: ["-100", "300"]
z: ["-2500", "2500"]
global-whitelist:
- "world"
- "!world_the_end"
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# β DEPENDENCIES β
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
dependencies:
optional:
dynmap:
enable: true
display-title: "Owner: %protection-owner-name% | Name: %protection-name%"
fill:
opacity: 0.2
color: 0x00FF00
border-line:
width: 2
opacity: 1.0
color: 0x00FF00
itemsadder:
enable: true
worldguard:
enable: true
PAPI:
enable: true
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# β GRIEF REGEN β
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
explosion-regen:
enabled: true # Enable / Disable the regen system
delay:
start: 60 # Ticks | Start regenerating after X ticks
per-regen: 1 # Ticks | Delay between each regen
sound:
type: "ui.button.click" # Sound to play when a block gets regenerated
starting-volume: 1.0 # Starting volume
starting-pitch: 0.5 # Starting pitch
scale-volume: 0 # Every regen > increase the value by X amount
scale-pitch: 0.05 # Every regen > increase the value by X amount
ignore: # Blocks to ignore from regenerating
- "COBBLESTONE"
protect: # Blocks to protect from being destroyed & regenerated
- "CHEST"
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